XR track · Beginner

XR Product & Spatial UX Design

Learn to design spatial interfaces and immersive products — from user research to 3D prototypes that work across AR, VR and mixed reality.

6 weeksLive online cohort + design studioBeginner
You will be able to

What you’ll walk away with.

  • Apply spatial UX principles: depth, scale, gaze and gesture
  • Prototype immersive flows without writing code
  • Test XR concepts with real users
  • Hand off spatial designs to developers

Tools you’ll use

FigmaShapesXRSplineBlenderBezel
Curriculum
  1. 01

    From screens to space: XR design principles

  2. 02

    Ergonomics, comfort and accessibility

  3. 03

    Spatial UI patterns for AR, VR and MR

  4. 04

    3D prototyping with ShapesXR and Figma

  5. 05

    User testing in headsets

  6. 06

    Capstone: a spatial product prototype

Enrollment

Request your seat.

Cohorts are small. Send your details and we’ll email the next start date, schedule and fee. No payment is taken here.