VR track · Intermediate

Virtual Reality Development with Unity

Design and build immersive VR applications for Meta Quest and PC VR, covering interaction, locomotion, performance and comfort.

10 weeksLive online cohort + headset labsIntermediate
You will be able to

What you’ll walk away with.

  • Set up a Unity XR project for standalone headsets
  • Build grab, teleport and UI interactions
  • Optimise scenes to hold a stable frame rate
  • Design comfortable, accessible VR experiences

Tools you’ll use

UnityXR Interaction ToolkitMeta XR SDKOpenXRBlender
Curriculum
  1. 01

    VR hardware, tracking and the XR Interaction Toolkit

  2. 02

    Locomotion, comfort and motion-sickness prevention

  3. 03

    Hand tracking and physics interactions

  4. 04

    Spatial audio and lighting

  5. 05

    Performance profiling for Quest

  6. 06

    Capstone: a VR training simulation

Enrollment

Request your seat.

Cohorts are small. Send your details and we’ll email the next start date, schedule and fee. No payment is taken here.